The resource does not initialize
The resource does not initialize
Confirm
ox_lib 3.30.6 or later starts before fa_shoprobbery. Fix every validator error printed with [fa_shoprobbery][validator:server] or [fa_shoprobbery][validator:client].If you selected an explicit integration, confirm its exact resource name is started first.Asset Escrow reports an entitlement error
Asset Escrow reports an entitlement error
A resource-folder rename does not itself cause an Asset Escrow entitlement error. Confirm your server license key belongs to an account with access to the asset. Then confirm
server.cfg, external export calls, and integrations use the resource’s current folder name. See Asset Escrow for the full checklist.A minigame does not open
A minigame does not open
Start
fa_minigames before fa_shoprobbery when Config.Minigames.Safe = 'fa_minigames'. A keypad falls back to an ox_lib input dialog when its bundled export cannot start. Drill requires fa_minigames or a custom adapter.A player receives no reward
A player receives no reward
Confirm the item exists, the selected inventory adapter matches the running resource, and the player has capacity. Review the server console for adapter or capacity errors.In standalone mode, confirm
ServerConfig.StandaloneMoneyItems points to valid inventory items.Two clerks appear
Two clerks appear
Another shop resource is probably spawning its own ped. For official QB-Shops v1.5.0, install the supplied replacement from the integration guide. For forks, use the clerk lifecycle API and disable their duplicate ped creation.
Police receive no alert
Police receive no alert
Confirm
Config.Dispatch matches a started resource. Check the installed dispatch version and its exports. Then trigger a new robbery after resetting the store.A store remains on cooldown
A store remains on cooldown
Cooldowns are runtime-only. Use
/resetstore store_id or /resetstores with an authorized admin group. Verify you are using the store’s id, not its display label.The safe prop is duplicated after a restart
The safe prop is duplicated after a restart
Allow the client cleanup and server reconciliation to complete, then inspect the console for duplicate-safe cleanup output. Confirm the resource folder and deployed files match the same release. Test restart behavior with multiple nearby clients before production use.
What to include in a support request
- FA Shop Robbery version
- Framework and exact resource name
- Inventory, target, dispatch, and minigame selections
- Relevant third-party resource versions
- Complete first server and client console error
- Steps that reproduce the problem
